|
Written by Zzz Oh Its U
Introduction
There are a couple ways of training magic; I will teach you the method
that doesn’t give hit points in this guide.
Also, a tip I found to make magic less boring is to combine it with fletching
when you have 70+ fletching and 55+ magic it becomes very profitable if
you make your own natures (which requires 44 rune crafting).
Method – No hit points
The first method I will teach you has to do with not gaining any hit point
experience at all.
For this you will need to have full iron armour at least.
Level 1 – 3: for these levels just wear your full armour and cast
a few air strikes on rats for example, make sure you splash cast them
so that you don’t gain any experience.
Level 3 – 11: same method but instead of air strikes use confuse.
Level 11 – 20: same method again instead of confuse use weaken.
Level 20 – 25: Same methods once again, don’t worry this will
be the last time. ? This time use curse instead of weaken.
Level 25 - 31: For these levels do varrock teleports until you get up
to 31.
Level 31 – 37: Instead of varrock teleports use lumbridge.
Level 37 – 45: Use falador teleports instead of lumbridge.
Level 45 – 55: Camelot teleports for these levels, if non member
keep doing falador till 55.
Level 55 – 99: from here it can get very boring. Use high alchemy
to the level you want, each spell gives 65xp.
Happy maging.
If you have any comments or suggestions about this guide click
here.
|